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The purpose of web server stress testing is to find the target application’s crash point.
- Download Webserver Stress Tool free. Webserver load, performance and stress test simulates simultaneous server users.
- FurMark is one of the most used stress test tool for graphics cards. This driver provides optimal day-1 support for the official launch of Minecraft with RTX for Windows 10.
The crash point is not always an error message or access violation. It can be a perceptible slowdown in the request processing.
Stress testing can give answers to the following typical questions:
Minecraft Stress Test
What load can crash the server application?
What parameters do we monitor to make sure that the server remains available?
How do I fail over my web servers and databases?
Creating a Web Server Stress Test
Record one or more user scenarios.
(Optional) Modify the recorded traffic.
Create a load test that will simulate several virtual users.
Assigns scenarios to the users (you can assign the same scenario to several users orassign an individual scenario to each user).
Configure the created test:
Specify the browser, connection speed and start delay for each user.
Specify the workstation for each user.
(Optional). Specify service level agreement (SLA) criteria to estimate the performance of the tested web application.
Run the test.
Analyze the load test results and check whether the application “crashes”.
If the test results contain warnings and errors, this may mean that you have found the crash point.
Once again, a crash is not always an error, this may be unacceptable performance.
If the application did not crash, increase the number of virtual users and perform the test again.
Analyzing Results
During the test run, you can monitor the server parameters on the Runtime > Graphs page in real time. The parameters of primary interest in stress tests are as follows:
Virtual users
Passed requests
Response transfer speed
Errors
Warnings
When the server crashes, you may find this out by response transfer speed decrease, or the number of passed requests. In addition, the server may report errors.
As you can see in the image above, the simulation fails when trying to simulate 300 virtual users.
Let's suppose that your application works fine with 10 virtual users, but crashes when working with 300 virtual users. This means that the application crashes at a point between 10 virtual users and 300 virtual users. To get closer to that point, split the user interval into two parts: 10…145 and 145…300, and run the test with 145 virtual users.
If the test with 145 virtual users was not successful, you can then cut the first interval in half and run the test using 77 or 78 virtual users.
If the test with 145 users passes, cut the second interval in half and run the test using 222 or 223 virtual users.
Continue splitting the interval until you find the crash point.
Click the image to enlarge it.
Here, we can see that the crash point for the given application occurs at simulation of 220 virtual users.
Test Minecraft Server Online
Reviewing detailed results for the crash point run may clue you up on the server’s instability.
See Also
Minecraft Server Stress Test Tool Kit
Typical Use Cases
Load Testing - Basic Concepts
About Test Results
Creating and Configuring Load Tests
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